.
Name |
Type |
WA |
Con. |
Avail. |
Damage/Ammo |
#Shots |
ROF |
Rel. |
Range |
Cost |
LIGHT AUTOPISTOLS |
BudgetArms C-13 |
P |
-1 |
P |
E |
1D6 (5mm) |
8 |
2 |
ST |
50m |
75. |
Dai Lung Cybermag 15 |
P |
-1 |
P |
C |
1D6+1 (6mm) |
10 |
2 |
UR |
50m |
50. |
Federated Arms X-22 |
P |
0 |
P |
E |
1D6+1 (6mm) |
10 |
2 |
ST |
50m |
150. |
MEDIUM AUTOPISTOLS |
Militech Arms Avenger |
P |
0 |
J |
E |
2D6+1 (9mm) |
10 |
2 |
VR |
50m |
250. |
Dai Lung Streetmaster |
P |
0 |
J |
E |
2D6+3 (10mm) |
12 |
2 |
UR |
50m |
250. |
Federated Arms X-9mm |
P |
0 |
J |
E |
2D6+1 (9mm) |
12 |
2 |
ST |
50m |
300. |
HEAVY AUTOPISTOLS |
BudgetArms Auto 3 |
P |
-1 |
J |
E |
3D6 (11mm) |
8 |
2 |
UR |
50m |
350. |
Sternmeyer Type 35 |
P |
0 |
J |
C |
3D6 (11mm) |
8 |
2 |
VR |
50m |
400. |
VERY HEAVY AUTOPISTOLS |
Armalite 44 |
P |
0 |
J |
E |
4D6+1 (12mm) |
8 |
1 |
ST |
50m |
450. |
Colt AMT Model 2000 |
P |
0 |
J |
C |
4D6+1 (12mm) |
8 |
1 |
VR |
50m |
500. |
LIGHT SUBMAGHINEGUNS |
Uzi Miniauto 9 |
SMG |
+1 |
J |
E |
2D6+1 (9mm) |
30 |
35 |
VR |
150m |
475. |
H&K MP-2013 |
SMG |
+1 |
J |
C |
2D6+3 (10mm) |
35 |
32 |
ST |
150m |
450. |
Fed. Arms Tech Assault II |
SMG |
+1 |
J |
C |
1D6+1 (6mm) |
50 |
25 |
ST |
150m |
400. |
MEDIUM SUBMACHINEGUNS |
Arasaka Minami 10 |
SMG |
0 |
J |
E |
2D6+3 (10mm) |
40 |
20 |
VR |
200m |
500. |
H&K MPK-9 |
SMG |
+1 |
J |
C |
2D6+1 (9mm) |
35 |
25 |
ST |
200m |
520. |
HEAVY SUBMACHINEGUNS |
Sternmeyer SMG 21 |
SMG |
-1 |
L |
E |
3D6 (11mm) |
30 |
15 |
VR |
200m |
500. |
H&K MPK-11 |
SMG |
0 |
L |
C |
4D6+1 (12mm) |
30 |
20 |
ST |
200m |
700. |
Ingram MAC 14 |
SMG |
-2 |
L |
E |
4D6+1 (12mm) |
20 |
10 |
ST |
200m |
650. |
ASSAULT RIFLES |
Militech Ronin Light
Assault |
RIF |
+1 |
N |
C |
5D6 (5.56) |
35 |
30 |
VR |
400m |
450. |
AKR-20 Medium Assault |
RIF |
0 |
N |
C |
5D6 (5.56) |
30 |
30 |
ST |
400m |
500. |
FN -RAL Heavy Assault Rifle |
RIF |
-1 |
N |
C |
6D6+2 (7.62) |
30 |
30 |
VR |
400m |
600. |
Kalishnikov A-80 Hvy. Rifle |
RIF |
-1 |
N |
E |
6D6+2 (7.62) |
35 |
25 |
ST |
400m |
550. |
SHOTGUNS |
Arasaka Rapid Assault 12 |
SHT |
-1 |
N |
C |
4D6 (00) |
20 |
10 |
ST |
50m |
900. |
Sternmeyer Stakeout 10 |
SHT |
-2 |
N |
R |
4D6 (00) |
10 |
2 |
ST |
50m |
450. |
HEAVY WEAPONS |
Barrett-Arasaka Light 20mm |
HVY |
0 |
N |
R |
4D10AP (20/9mm) |
10 |
1 |
VR |
450m |
2,000. |
Scorpion 16 Missile
Launcher |
HVY |
-1 |
N |
R |
7D10 |
1 |
1 |
VR |
1km |
3,000. |
Militech Arms RPG-A |
HVY |
-2 |
N |
R |
6D10 |
1 |
1 |
VR |
750m |
1,500. |
Grenade |
HVY |
0 |
P |
P |
Varies by type |
1 |
1 |
VR |
Throw |
30. |
C-6 Plastic Explosive |
HVY |
0 |
P |
P |
8D10 per kg. |
1 |
1 |
VR |
NA |
100./kg |
Mine (all types) |
HVY |
0 |
J |
P |
4D10 |
1 |
1 |
VR |
NA |
350. |
K-A F-253 Flamethrower |
HVY |
-2 |
N |
R |
2D10+ 1 |
0 |
1 |
ST |
50m |
1,500. |
EXOTICS |
Techtronica 15 Microwaver |
P |
0 |
J |
P |
1D6* |
10 |
2 |
VR |
20m |
400. |
Miltech Elect. LaserCannon |
RIF |
0 |
N |
R |
1-5D6 |
10 |
2 |
UR |
200m |
8,000. |
Avante P-1135 Needlegun |
P |
0 |
P |
P |
Drugs |
15 |
2 |
ST |
40m |
200. |
Enertex AKM Power Squirt |
P |
-2 |
J |
C |
Drugs |
50 |
1 |
VR |
10m |
15. |
Nelspot "Wombat" |
P |
-1 |
J |
C |
Drugs |
20 |
2 |
UR |
40m |
200. |
Miltech Electronics Taser |
P |
-1 |
J |
C |
Stun |
10 |
1 |
ST |
10m |
60. |
EagleTech
"Tomcat" C-Bow |
EX |
0 |
N |
C |
4D6 |
12 |
1 |
VR |
150m |
150. |
EagleTech
"Stryker" X-bow |
EX |
-1 |
N |
C |
3D6+3 |
12 |
1 |
VR |
50m |
220. |
MELEE WEAPONS
Note: Most melee weapons are
available on the open market and have a ROF of 1,
a WA of 0, and no reloads. |
Kendachi Monoknife |
Melee |
+1 |
P |
P |
2D6 |
- |
- |
VR |
1m |
200. |
Kendachi MonoKatana |
Melee |
+1 |
N |
R |
4D6 |
- |
- |
VR |
1m |
600. |
SPM-1 Battleglove |
Melee |
-2 |
N |
P |
3D6/2D6 |
- |
- |
VR |
1m |
900. |
Club |
Melee |
0 |
L |
C |
1D6 |
NA |
NA |
NA |
1m |
Free |
Knife |
Melee |
0 |
P |
C |
1D6 |
NA |
NA |
NA |
1m |
1-20. |
Sword |
Melee |
0 |
N |
C |
2D6+2 |
NA |
NA |
NA |
1m |
20-200. |
Axe |
Melee |
-1 |
N |
C |
2D6+3 |
NA |
NA |
NA |
1m |
20. |
Nunchaku/Tonfa |
Melee |
0 |
L |
C |
3D6 |
NA |
NA |
NA |
1m |
15. |
Naginata |
Melee |
0 |
N |
P |
3D6 |
NA |
NA |
NA |
2m |
100. |
Shiriken |
Melee |
0 |
P |
C |
1D6/3 |
NA |
NA |
NA |
Throw |
2-3. |
Switchblade |
Melee |
0 |
P |
C |
1D6/2 |
NA |
NA |
NA |
1m |
15. |
Brass knuckles |
Melee |
0 |
P |
C |
1D6+2 |
NA |
NA |
NA |
1m |
10. |
Sledgehammer |
Melee |
-1 |
N |
C |
4D6 |
NA |
NA |
NA |
1m |
20. |
Chainsaw |
Melee |
-3 |
N |
C |
4D6 |
NA |
NA |
NA |
2m |
80. |
KEY
WA = Weapon Accuracy.
Concealability: P = Pocket J = Jacket L = Long Coat N =
Can't be hidden.
Availability: E = Excellent (can be found anywhere) C =
Common (sports & gun shops) P = Poor (stolen
military, black market) R = Rare (one of a kind, special
military issue, highly illegal).
Damage/Ammo: most 2000's weapons are rated in
millimeters.
#Shots (in a standard clip or load). ROF = Rate of Fire
per turn. Range = Long range.
RELOADS
& OPTIONS |
Ammunition* |
Cost |
Light Pistol,
Lt. SMG (box of 100) ** |
15. |
Medium
Autopistol, SMG (box of 50) |
15. |
Heavy Pistol,
Hvy. SMG (box of 50) |
18. |
Very Heavy
Pistol (box of 50) |
20. |
Assault Rifle
(box 100) |
40. |
Shotgun (box of
12) |
15. |
20mm Cannon
round (1) |
25. |
Arrows (12) |
24. |
Crossbow Bolts
(12) |
30. |
Airgun pellets
(100)* |
6. |
Needlegun
rounds (50) |
25. |
Flamethrower
Reload |
50. |
Micro Missile
Reload (4ea) |
100. |
Options |
Silencer |
100. |
Holster (all types) |
20. |
Shoulder sling |
5. |
* Drugs, Acid = 5x cost
** Armor piercing = 3x cost Brass Cased loads for old
guns = 2xcost
|