Indivia
The Land: Invidia is a southwestern domain cradled
between Verbrek, Sithicus, Borca, and Barovia. The
Musarde River snakes from south to north across the land
and is joined by the Qundar River, creating a lush, twisting
valley where huge forests stretch toward the sky. To the
north and south, the valley gives way to the hills of Verbrek
and Sithicus. Summers here are long and warm, gradually
giving way to winter in spectacular displays of color.
More so than any domain except perhaps Verbrek,
Invidia remains mostly unspoiled wilderness. At one
point, it was ruled by the werewolf Bakholis, who
discouraged human excursions into the forests. When he
was slain over two decades ago by a young half-Vistana
named Oabrielle Aderre, the settlements of the domain
became too self-centered to engage in any expansions.
With the rise of her son Malocchio Aderre, however, this
may change. He is as iron-fisted as Bakholis ever was,
and he is actively encouraging trade and interaction
between Invidia's towns.
Karina is Invidia's only major settlement, with a
population of two thousand people. It serves as a way
station for river traffic. Karina is surrounded by vineyards
that produce some of the finest wine in the Core. The only
other settlement of note is Curriculo in the northern part
of the domain (although small villages dot the domain,
mostly along the Musarde). This town is home to one
thousand people, but a consortium of merchants from
Richemulot have started using it as a base for their
Invidian activity rather than the decaying town of Karina.
Despite the rise of the violent Malocchio Aderre,
Karina's famous Harvest Festival continues to swell the
town's population to four or five thousand once a year. For
this festival, wine and song lovers from all across the Core
flock to the city for a week of wild abandon and pleasure.
Cultural Level: Chivalric.
The Folk: Invidians are a mixed breed, drawn primarily
from the racial stocks of Barovia and Kartakass. The
language is a bastardized version of Balok, and Barovians
and Invidians have little trouble communicating, as long as
they speak slowly. As a rule, Invidians dress simply. Men
wear tunics, boots, and breeches, while women dress in
loose-fitting shirts and colorful skirts.
For some strange reason, crimes of violence and
passion are common in Invidia. Grudges fester, arguments
grow hot, and pain and sorrow inevitably follow. Invidians
view even their own kin with a suspicious or fearful eye.
Rumors state that colonies of werewolves and the
mysterious catlike race of shapeshifters known as paka
both have communities within the borders of Invidia.
Native Player Characters:
All character classes allowed
in the Demiplane are found in Invidia. However, characters
from this domain cannot be half-Vistani; decades of
persecution have driven all such characters from the land.
Invidian characters are known for their short tempers.
Whenever confronted with treachery, underhandedness,
insults, or baseless accusations, an Invidian must make a
saving throw vs. paralyzation or fly into a violent rage and
attack the offender, either verbally or physically. Invidian
heroes may also choose to take an "enemy species". For
Invidians, this can extend to both ethnic groups and
nationalities of the Core. They receive a +4 bonus to all
attack rolls against this enemy.
Personalities of Note:
For decades, Gabrielle Aderre
has been the topic of whispered conversations throughout
Invidia and neighboring lands. As a young girl, she slew
the land's werewolf lord Bakholis when he attempted to
force himself upon her. She then proceeded to claim his
castle unchallenged. Strangely enough, this powerful
enchantress hated all Vistani, despite her own obvious
Vistani blood. However, even more than she hated the
Vistani, she hated affection and relationships between
those around her.
Although well into her middle years now, Gabrielle
Aderre still has the look of a much younger woman. Only
the streaks of white hair at her temples hint at her actual
age. Roughly five years ago, Gabrielle dropped from sight
for a time. When she reappeared, Malocchio Aderre had
claimed her home of Castle Loupet. Gabrielle has settled
with her lover Matton at Castle Hunadora, where she is an
ally of the former Gundarakan government and a fierce
opponent of Malocchio Aderre's plans - except perhaps his
crusade against the Vistani.
The Law:
Malocchio Aderre is currently the undisputed
master of Invidia. With mercenaries hired from throughout
the Core and troops lent to him by his "brother in the
quest for order", King Vlad Drakov of Falkovnia,
Malocchio is bringing the entire domain under his control.
These mercenaries are 2nd-level fighters, equipped with
chain mail and long swords. Two primary laws are
enforced in Invidia at present: Taxes must be paid without
hesitation to Malocchio's forces, and Vistani must be slain
on sight.
This is one of the few lands of the Core in which a
Vistani escort may be deadly. Malocchio Aderre seems to
hate the Vistani, and his bands of armed thugs attack
Vistani caravans on sight, intent on killing all Vistani and
any who travel with them. It is known that Gabrielle Aderre
shares a hatred for Ravenloft's nomads, although she was
never as brutal or as violent as her son is toward them.
Out of fear, inhabitants of Invidia also participate in this
hatred and violence against Vistani. They do not want to
be mistaken as friends of the nomads.
One pocket of Invidia is still not under Malocchio's
control: the area which formerly belonged to the domain of
Gundarak. The remainder of Duke Gundar's army
continues to hold the area around Castle Hunadora, and
from here they continue to lay plans for eventually
reclaiming their homeland.
Encounters: The chance for an incidental encounter in
Invidia is 33%, once each day and once again after
nightfall. Away from town, travelers may encounter
Malocchio Aderre's mercenaries, werewolves, or common
forest animals. Additionally, the stories of the paka are
true; they are encountered in the southeastern part of the
domain.
Visitors to Karina should beware of the Midnight Slasher,
a bloodthirsty stalker in the foggy back streets and
darkened alleys. The madman is described in detail in the
Ravenloft Monstrous Compendium Appendices I & II.
Further Reading: The adventure module The Evil Eye
provides a detailed look at Invidia, as well as the origins of
Malocchio and his conflict with Gabrielle.
Darklord of Indivia
Gabrielle Aderre is the darklord of Invidia, but she now
shares her prison with her son. Where Gabrielle's dark side
has grown from a lifetime of adversity and hardship, her son
was born evil.
Gabrielle Aderre
8th-Level Half-Vistana Enchanter, Neutral Evil
Armor Class |
|
10 |
|
Str |
|
8 |
|
Movement |
|
12 |
|
Dex |
|
14 |
Level/ Hit Dice |
|
8 |
|
Con |
|
10 |
Hit Points |
|
21 |
|
Int |
|
13 |
THAC0 |
|
18 |
|
Wis |
|
16 |
No. of Attacks |
|
1 |
|
Cha |
|
16 |
Damage/ Attack |
|
By weapon |
Special
Attacks |
|
Evil eye, spells (5/4/4/3) |
Special
Defences |
|
Nil |
Magic
Resistance |
|
Nil |
Gabrielle is a small woman with an intense, charismatic
personality. She has hypnotic black eyes, and her hair is
long, black, and wild, cascading in waves to the small of
her back. Her dark hair and eyes come from her mother, a
Vistana, and her pale skin is drawn from her giorgio
(non-Vistana) father. She is middle-aged, though apart from a
streak of gray hair at her left temple, she looks several
years younger, having the carriage and bearing of a young
woman. She does not look a day over twenty-five. However,
her reflection always reveals her true age. For this reason,
Gabrielle allows no mirrors near her.
Gabrielle dresses like a Vistana, in vibrant, layered skirts
that swirl around her ankles and blouses embroidered with
silver and golden threads. A kerchief often covers her head.
Her ears are pierced with large gold hoops, every finger is
laden with rings, and gold chains adorn her ankles and
neck. She usually walks barefoot, strutting in her finery like
an exotic, predatory jungle bird.
Background: Gabrielle's bloodlines link her to Madame
Eva, the first Vistana in Ravenloft. She is only part Vistani,
however, and is therefore rejected by those of pure heritage.
Gabrielle was born in Richemulot to an outcast Vistana.
For many years, the pair wandered the Core, barely
surviving by begging, stealing, telling fortunes, and
entertaining. Gabrielle's mother, Isabella, taught her
daughter the Vistani charms and enchantments, just as her
own mother had done for her. Gabrielle often pressed her
mother for details about her mysterious father, but Isabella
would say nothing except that Gabrielle carried the
blackness of his evil heart inside her.
"You must never bear children", said Isabella to her
daughter one day. "A man, a babe, a home - these things
can never be for you, Gabrielle, because tragedy will be the
only result".
Gabrielle grew up bitter and lonely, and she came to
blame her mother for that loneliness. Gradually, her
mysterious father came to represent an opportunity for
happiness in her mind. At nineteen, Gabrielle finally learned
about her father, on the eve of her mother's death.
When Isabella was attacked and injured by a werewolf,
Gabrielle refused to help until her mother told her about her
father. Isabella finally told the story of her past: Isabella had
been captured and sold as a slave to a sadistic monster as
a young girl, and when she finally managed to escape, she
was two months pregnant with Gabrielle.
Gabrielle was stunned. For years she had fantasized
about her mysterious father, and now her romantic dream
was shattered. Resolving that Isabella was only telling a
cruel, hateful lie, she packed her mother's prized tarokka
deck (the tarokka deck of Madame Eva) and potions in a
sack. She left her mother to what Gabrielle felt was a fitting
fate: death by the cruel, monstrous werewolves.
As Gabrielle fled into the darkness, her mother's pleading
voice slowly faded, and the screams began. At that point,
the Mists closed around Gabrielle and brought her to Invidia,
which was ruled by a werewolf lord named Bakholis. The
werewolf's retainers captured Gabrielle and brought her to
Castle Loupet. Proud and overconfident, Bakholis sought to
enslave Gabrielle, but she managed to enfeeble the darklord
with her evil eye and slit his throat with a silver dagger. With
that act, Gabrielle became the new darklord of Invidia,
forever imprisoned within the domain and prevented from
seeking out her unknown father.
Years passed and Gabrielle slowly became accustomed to
her imprisonment. She took many lovers from the small
town of Korinna and otherwise amused herself by spoiling
the relationships of others. She treated her lovers with
disdain, enslaving them with her evil eye and discarding
them when she eventually grew tired or bored, but none
were able to comfort her terrible loneliness. Even the
passage of time could not erase her mother's words from
memory - that only ill would come from her giving birth to
a child. Gabrielle was careful to use medicinal arts to
prevent herself from becoming pregnant.
Then, one day, a dark traveler appeared at the gates of
Castle Loupet. From the moment he locked eyes with
Gabrielle in the great hall, her cruel heart melted under his
hypnotic gaze. In the privacy of her boudoir, Gabrielle
succumbed completely to the stranger's fiendish charms.
When the handsome gentleman disrobed, she thought it
hardly unusual to see a pair of black, batlike wings unfold
into a canopy of darkness. Gabrielle welcomed the incubus
into her embrace.
"You will remember me only as the gentleman caller",
the fiend said afterward, his voice carrying the weight of
compulsion. Then, he was gone.
Gabrielle gave birth to a boy nine months later.
Reaffirming her vague recollections of a "handsome
gentleman caller", Malocchio appeared completely human,
except for a slight defect: a sixth finger on each hand. In all
other respects, Malocchio seemed to be a regular baby.
Despite his cherubic appearance, which was a small
comfort to Gabrielle after three days of excruciatingly hard
labor, it was quickly apparent that Malocchio was not a
normal child. Most obviously, he grew extremely quickly.
By the time Gabrielle had recovered from childbirth,
Malocchio was already walking and talking.
Gabrielle's suspicions were aroused, so she used the
tarokka deck ofMadame Eva to perform a reading on her
son and discovered that he was one of the legendary
dukkar (a person fated to destroy the Vistani). She felt that
for the first time in her life, the powers were smiling upon
her. Through her son, she would finally be able to strike
directly at the hated Vistani who shunned her.
However, it was Malocchio who would use Gabrielle.
Despite her genius in manipulating others, she was no
match for her son's fiendish intellect. When he finished
toying with her, she was a broken woman, trapped by her
own grief, guilt, and impotent rage. It was only through the
help of Matton, a wolfwere (and perhaps the only being
who has ever genuinely loved Gabrielle), that she
recovered.
Current Sketch: When Gabrielle's broken spirit was
healed, she emerged a changed woman. At one time, she
hated and feared all shapeshifters, but she has grown to
love Matton. With that happiness in her life, she is less
jealous of the happiness of others and no longer takes as
much pleasure in toying with innocent folk.
Nonetheless, Gabrielle remains a cunning, ruthless, and
domineering person. She is a master manipulator who
relishes spreading anger, fear, and jealousy throughout her
domain, only now those efforts are directed at destroying
her son. Unfortunately, he is protected by the curse that
was placed on her when she became the darklord of
Invidia. Despite her long-time obsession of punishing the
Vistani, Gabrielle is unable to directly harm Vistani and is
limited in her ability to affect those who are part Vistani,
like her son.
While she cannot effectively attack him directly, she can
assault his minions and sabotage his efforts. To aid in this,
she has usurped a Gundarakan liberation movement based
in Castle Hunadora by using her powers to charm most of
the band. Further, Matton has been recruiting wolfweres
from Kartakass to aid in the effort. With each passing
month, Gabrielle's campaign of violence and terror against
her son's minions grows more effective.
Closing the Borders: When Gabrielle wants to seal
Invidia, a ring of terror encircles the domain. It is neither
visible nor tangible, but characters who attempt to cross
the border against her wishes find themselves gripped by
an unreasoning fear (as the spell, but no saving throw is
allowed). Consequently, they flee one hundred yards
toward the center of the domain before regaining control of
their wits.
Combat: Gabrielle Aderre is an
8th-level enchanter. She
has all the basic abilities of a half-Vistani, but she seems to
be immune to the "moon madness" that afflicts her fellow
giomorgo. She also has the power of the evil eye, which
allows her to cast any memorized enchantment/charm
spell from her eyes once per round, without spell
components. Spells cast by her evil eye do not count
against those she can cast normally. For example, if she
has memorized charm person, she can cast it through the
evil eye as many times as she likes, until she casts the
actual spell from her memory. When Gabrielle uses this
ability, her eyes flash and narrow like those of a cat. Any
character with Vistani blood (or, at the Dungeon Master's
whim, any character with "nomadic" blood) receives a +2
bonus to saving throws vs. Gabrielle's evil eye. Full-blooded Vistani
are completely immune to her powers
and spells.
Gabrielle can also use the tarokka deck of Madame Eva
once per day to imitate the effects of any divination spell.
However, using this deck causes her excruciating pain.
Spell List: 1st level - affect normal fires, charm person*,
friends*, hypnotism*, mending, read magic, sleep*,
wizard mark.
2nd level - alter self, bind, ESP, fog cloud,
forget*, ray of enfeeblement*, scare*, Tasha's uncontrollable hideous
laughter*, whispering wind.
3rd level - dispel magic, hold person*, spectral force,
suggestion, wraithform.
4th level - charm monster*, confusion*, curse, emotion*,
magic mirror.
* Can be cast through the evil eye
Malocchio Aderre
The Dukkar, Chaotic Evil
Armor Class |
|
3 |
|
Str |
|
14 |
|
Movement |
|
12 |
|
Dex |
|
16 |
Level/ Hit Dice |
|
5 |
|
Con |
|
10 |
Hit Points |
|
33 |
|
Int |
|
16 |
THAC0 |
|
15 |
|
Wis |
|
11 |
No. of Attacks |
|
2 |
|
Cha |
|
17 |
Damage/ Attack |
|
1d3/1d3 |
Special
Attacks |
|
Evil eye, animal summoning |
Special
Defences |
|
Need +1 magical weapon or better to
hit; resistant to fire, lightning, and poison |
Magic
Resistance |
|
20% |
Malocchio Aderre is a handsome man in his early twenties.
He stands six feet tall and has pale skin, a wild mop of
midnight black hair, and dark, penetrating eyes. He favors
black clothing and most frequently wears a black velvet
doublet, with black trousers and shiny black riding boots.
However, a clue to Malocchio's true nature can be found in
his hands. Each bears a sixth tiny, clawlike digit beside the
pinky. Malocchio's "witch finger" is usually concealed
beneath a pair of black gloves.
Background: Born of a union between Gabrielle Aderre
and an incubus known as the Gentleman Caller, Malocchio
Aderre is a dukkar - one of the evil beings evil who are
prophesied to bring pain to the world and ultimately
destroy the Vistani. Several dukkars have appeared over
the centuries, but Malocchio is particularly dangerous. At
one time, he had the power to travel anywhere in the
Demiplane, ignoring all borders and boundaries. Most
importantly, Malocchio could bring along passengers,
including darklords, and thus possibly cause the
dissolution of their land.
A dukkar is regarded as a figure of awesome evil among
the Vistani, and the Zarovan tribe is constantly watching for
signs and omens that one has been born. They failed to
notice the activities of the dukkar known as Hyksosa, and
he is reported to have caused the Grand Conjunction.
Luckily, the Vistani have managed to trap Malocchio Aderre
within the borders of Invidia through mystical means.
Current Sketch: After going on a murderous rampage
that ended with the trashing of his mother's home of Castle
Loupet, Malocchio Aderre evaluated his situation. He
realized that Invidia had no strong leaders and he could
easily become ruler of the domain. At present, he is
Invidia's master, pulling the domain's villages together
under one leader for the first since his mother killed Lord
Bakholis over two decades ago. He rules through fear,
terror, and hired mercenaries.
Presently, Invidia is even more dangerous for Vistani
than it was before the dukkar's rise to power. Unlike his
mother, Malocchio is not prevented from harming the
Vistani, and he does so with sadistic glee.
Combat: Malocchio's combined fiendish and Vistani
heritage make him a dangerous opponent. Physically, he is
very weak in combat, but as the prophesied dukkar, his
magical abilities are terrible indeed. Malocchio's most
dangerous power is the evil eye. Through it, he may cast a
number of enchantment/charm spells, one per round. At
will, he may cast charm person, hypnotism,
suggestion,
charm monster, or fear using the evil eye.
From his tanar'ri heritage, Malocchio gains the ability to
call upon wild creatures native to Invidia. He has a 40%
chance of summoning 2d6 dire wolves, 1d6 poisonous
snakes, or 2d4 giant ravens once per day. Summoned
creatures arrive in 1 d4 rounds and will obey Malocchio's
commands to the death.
Finally, Malocchio enjoys some of the innate defenses of
the tanar'ri. He can only be harmed by +1 or better
magical weapons, and he is extremely resistant to fire,
lightning, and all poisons (+4 on saving throws for quarter
instead of half damage).
Malocchio remains a cruel and sadistic monster. Other
living beings are his toys to manipulate or destroy at his
leisure. However, like all bullies, Malocchio is devoid of
courage. Should he ever meet a truly superior opponent,
he will either meekly submit or flee via teleportation.