Invisibility 300eb
Class: Evasion/Stealth
Strength: 3
MU: 1
Invisibility overlays a false signal on your cybermodem
trace, making it appear to be harmless static. When
activated, Invisibility will allow the Netrunner to pass
unnoticed through the Net.
ICON: A flickering, iridescent sheet,
which drapes over the Netrunner.
Stealth 480eb
Class: Evasion/Stealth
Strength: 4 MU: 3
Stealth mutes the Netrunner's cyber-signal, making him
harder to detect. He is still visible, but offensive
programs will not react to his presence. However, other
Netrunners can still see him. ICON: a
sheet of black energy draped over the Netrunners ICON.
Replicator 320eb
Class: Evasion/Stealth
Strength: 3 for most programs, 4 vs. Pit Bulls,
Bloodhounds and Hellhounds
MU: 2
Replicator creates millions of copies of your cybermodem
trace, sending them off in all directions to confuse a
pursuing program. If successful, the pursuer will track
the wrong signal to a dead end. Replicator is especially
good against the "Dog" series of programs, as
it overloads their limited AI programming structure with
too many decisions.
ICON: A chrome sphere creating millions
of holographic images of the Netrunner, flickering away
in all directions.
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