Melee attacks include clubs, knives, swords,
axes, chainsaws, sledgehammers, monokatanas and monoknives,
monomolecular chains, cyberbeasts, battlegloves, rippers,
scratchers, martial arts weapons, hand to hand attacks
and brawling.
Melee attacks differ from ranged attacks in that you
are opposing a person, instead of a target. To make a
melee attack, the formula
ATTACKER REF + SKILL +
1D10 VS DEFENDER'S REF + SKILL* + 1D10 |
*MartiaI arts, Fencing,
Melee, Dodge or Athletics can be used, depending
on situation and Referee decision. |
-
|