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Mages

Ability Requirement:    Intelligence 9+
Prime Requisite: Intelligence
Races Allowed: Elf, Half-Elf, Half-Vistani, Human

Mages are the standard class of wizard found in Ravenloft. They favor no particular school of magic and suffer no penalties to their spellcasting abilities. Balancing this, however, is the fact that mages have fewer spells than those who opt to specialize in a school.

Ability Requirements

Wizards of any type must have keen minds and quick wits. As such, Intelligence is the prime requisite for those who would pursue this profession. No character can be a mage unless he has an Intelligence score of 9 or better. Mages who have an Intelligence score of 16 or better receive a +10% bonus to any experience points that they earn during play.

Alignment

Mage player characters can be of any alignment except evil, although the public perception of them in Ravenloft is that they are universally evil. People fear and vilify what they do not understand, and few of the common folk have even the faintest idea as to how magic works.

Lawful mages are often associated with an organization of some sort, such as the court of a wealthy noble or a school of wizardry. At the other end of the spectrum, chaotic wizards generally wander the Demiplane of Dread in search of power. They respect no authority and accept no interference. Neutral mages often become hermits who have cloistered themselves so that they might study the art of magic undisturbed.

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