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Class Ability Score Requirements

In order to quality tor membership ir a character must meet certain abilit requirements. Table 71: Ability Score Minimums summarizes these requirements.

Table 71: Ability Score Minimums

Character Class    Str    Dex    Con    Int    Wis    Cha
Fighter 9+ - - - - -
Ranger 13+ 13+ 14+ - 14+ -
Avenger 15+ 14+ 15+ - - -
Mage - - - 9+ - -
Specialist Var Var Var Var Var Var
Elementalist - - - 9+ - -
Arcanist - - - 15+ 15+ -
Cleric - - - - 9+ -
Anchorite - - - - 12+ 15+
Thief - 9+ - - - -
Gypsy - - 13+ 13+ 13+ 15+
Psionicist - - 11+ 12+ 15+ -

Racial Class Limits

While many of the demihuman races have special abilities not available to human characters, their choice of character classes is somewhat restricted. Only humans, the most versatile and adaptive of all the demihuman and humanoid folk, have unlimited access to all character classes. Table 72: Racial Class Limitations indicates classes that a character of a given race may opt for.

Dungeon Masters may wish to limit how high certain races advance in a given class. For guidelines on how to do so, see Chapter 2: Player Character Races in the Dungeon Master Guide.

Table 72: Racial Class Limitations

Character
Class
   Dwarf    Elf    Gnome    Half-Elf    Halfling    Half-Vistana    Human
Fighter Y Y Y Y Y * Y
Ranger - Y - Y - * Y
Avenger Y - - - - * Y
Mage - Y - Y - * Y
Specialist - ? ? ? - - Y
Elementalist - - - - - - Y
Arcanist - - - - - * Y
Cleric Y Y Y Y Y * Y
Anchorite - - - - - - Y
Thief Y Y Y Y Y * Y
Gypsy - - - Y - Y Y
Psionicist Y Y Y Y Y Y Y

Y Character is free to join this class.
* Character can possibly jote this class, depending upon his ancestry.
? Character can have access for the various branches of this class; consult the entry on specialist wizards.

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