Creating a universe isn't an easy task; it takes the
patience and imagination of a god to pull it off. To
create a virtual reality, you must make a Skill check
higher than the Difficulty number for that size of
creation. This reflects your ability to interface with
the Creator program and successfully direct it
in the process of virtual reality construction.
1 object |
automatic |
100 objects |
10 |
1,000 objects |
15 |
10,000 objects |
20 |
100,000 objects |
25 |
1,000,000
objects |
30 |
1,000,000,000 objects |
35 |
Making it more or less real isn't a
problem; Creator automatically sets the level of
realism as desired and models it's constructs
accordingly.
Pooling: Sometimes, you may not be
able to create what you want at all; the task is just too
big. However, two or more netrunners can pool their
combined INT and Interface Skills and add a 1D10
roll to the total of this amount. They can divide the
time for construction between themselves as well. This is
how very large commercial virtuals are created; a team of
netrunners splits the work up, with each one taking a
specific part of the visualization task.
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