Memory

 

With each CPU, you will get four memories. Memory is where you will store Programs, Skills, Files and Virtual Realities (more on all of these later). Memories must be placed in squares adjacent to each other or the CPU (see Fig 2):

Figue 2: Memories

Memory Units: Programs, Skills, Files and Virtual Realities are all measured in a value called Memory Units (MU). Each individual memory can hold 10 Memory Units. This means for example, that a single memory might hold a couple of 1 MU Files, a couple 2 MU Programs, and a 6 MU Virtual Reality before it was filled up.

A good idea for keeping track of your memories (and their contents), is to assign a number value for each one (this is why the symbol for a memory is an empty box). For example, in our sample computer in Fig. 2, we've assigned each memory a value from 1 to 4.

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