With each CPU, you will get four memories. Memory is
where you will store Programs, Skills, Files and Virtual
Realities (more on all of these later). Memories must be
placed in squares adjacent to each other or the CPU (see
Fig 2):
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Figue 2: Memories |
Memory Units:
Programs, Skills, Files and Virtual Realities are all
measured in a value called Memory Units (MU). Each
individual memory can hold 10 Memory Units. This means
for example, that a single memory might hold a couple of
1 MU Files, a couple 2 MU Programs, and a 6 MU Virtual
Reality before it was filled up.
A good idea for keeping track of your memories (and
their contents), is to assign a number value for each one
(this is why the symbol for a memory is an empty box).
For example, in our sample computer in Fig. 2, we've
assigned each memory a value from 1 to 4.
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