Damage in combat is determined by
rolling groups of six-sided dice. If a rule says,
"roll 2D6", for example, you would roll two six
sided dice, total the results, and apply the total to the
target you were attacking. If the rule said "roll
2D6+1", you would roll as above, then add 1 to the
total.
So much for creating damage. Let's take a step-by-step
look at how to apply it.
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