Keylock/Cardlock/Vocolock:
increasingly complex methods of portal security. The
keylock is a mechanical lock and must be attacked that
way. Card- and vocolocks are electronic, (cardlocks use a
magnetically-coded card, vocolocks employ
voice-recognition technology). Each type of lock has four
increasing levels of complexity, and a single security
system may incorporate all 3 types of locks.
Type |
Difficulty |
Level |
Low Security |
Average |
(15) |
Medium Security |
Difficult |
(20) |
High Security |
Very Difficult |
(25) |
Maximum
Security |
Nearly
Impossible |
(30) |
Cardlock Decryptor:
the probe of this device is inserted into a card lock
instead of the normal card. A Decryptor operates by
adding +5 to your basic TECH+Electronic Security+1D10
skill check against the lock.
VocDecriptor: a vocal modulator for
penetrating vocolocks. See above.
Security Scanner: this device
searches out electromagnetic fields generated by various
alarm systems (75% chance of location). A TECH of INT
roll may be needed to identify the style of alarm
encountered.
Poison Sniffer: can be set to check
air or liquid for a specific poison(s). Otherwise, it
will simply alert you to foreign substances. 85%
accuracy.
Jamming Transmitter: usually comes in
2 or 3 large cases, but can till an entire van. Jams
electromagnetic transmissions in a 1000 foot area (that
includes cellular phones and some cyberware).
Scanner Plate: a reading device for
palmprint locks. Can be attached to any type of Card or
Voclock to add an extra layer of security.
Movement Sensor: a typical alarm
system. Covers seismic, sonar, and fixed IR or visible
light networks. Detects movement in a defined area, with
a 95% reliability. The sensory processor is about the
size of a pack of cigarettes.
Passcard: the most common unlocking
device for a cardlock.
Tracking Device: hand held or
suitcased equipment for detecting/following tracer
buttons. Range is 1 mile.
Tracer Buttons: can be any size from
a matchbook to a pin. Uses radioactivity or
constant/pulsed radio transmission to pinpoint who or
what It's attached to. Some can be turned on/off
remotely. Usually bought in sets of 6.
Handcuffs: just what it says.
Probably a little stronger (a NEARLY IMPOSSIBLE task to
break) due to new alloys. Often (50%) opened with a form
of cardlock.
Striptape Binders: great for riot
control. One-use-only plastic locking strips for
temporary handcuffs and leg ties (VERY DIFFICULT to
break). With ceramic fibers to resist cutting, and
guaranteed fireproof. Come in boxes of 12.
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