Anti-Personnel Attacks (Stuff That Can Kill You)

 

Anti-personnel programs physically attack the Netrunner, either through physical damage or through attacks on the Netrunner's stats. These can be used by both computer systems and Netrunners.

Anti-personnel attacks are made with the formula:

DEFENDER'S PROGRAM STR + INT + INTERFACE + 1D10 VS. ATTACKER'S PROGRAM STRENGTH + INT + INTERFACE + 1D10

On an equal or higher roll, the Attacker will win the combat exchange. For example, Spider is attacked by a powerful Brainwipe program. She raises her own Force Shield counter program. The rolls are Spider 18, the computer 17. Spider successfully thwarts the Brainwipe.

In the next turn, Spider goes on the offensive, launching a Killer at the Brainwipe. Her total roll is an IS; the system's roll is only a 15. The Brainwipe takes 5 points in Strength Damage. As it's only a Strength 4 program, it de-rezzes.

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