Rounds & Actions

 

A Netrunner combat round is one second long. During this time, a Netrunner can take one action (unlike a normal combat round, in which a character has three full seconds to cram in a lot of actions). This action can be anything listed on the Menu in addition to movement For example. Edger elects in his combat round to move five spaces away from the Hellhound and RUN a program (in this case, a Killer) to attack his enemy.

Computers, of course, are a lot faster than humans. Single-CPU systems perform only one action per turn. A computer may perform one extra action per turn for every two additional CPU present in the system. A really powerful computer could activate two, three, four or more programs to attack a single Netrunner.

This is why Netrunners team up to tackle big systems.

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