UTILITIES

 

Databaser 180eb
Class: Utility
Strength: 8
MU: 2

Creates open files to store information in.

Alias 160eb
Class: Utility
Strength: 6
MU: 2

Changes file names, replacing the filename with an innocuous title that hides its true nature.

Re-Rezz 130eb
Class: Utility
Strength: 3
MU: 1

Recompiles and restores damaged files or programs. If a program is de-rezzed, this is the best way to get it back short of having a copy.

Instant Replay 150eb
Class: Utility
Strength: 8
MU: 2

Makes a record of the Netrunner's trip, so that he can retrace his steps through the Net.

GateMaster 150eb
Class: Utility
Strength: 5
MU: 1

Deletes and kills Virizz and Viral 15 programs without requiring a total shutdown of the system or deck.

Padlock 160eb
Class: Utility
Strength: 4 MU: 2

Keeps anyone other than the Netrunner from logging onto the deck unless the proper code word is used.

ElectroLock 170eb
Class: Utility
Strength: 7
MU: 2

Changes an open file to a LOCKED file equal to a Code Gate of Strength 3.

Filelocker 140eb
Class: Utility
Strength: 4
MU: 1

Locks an open file to a level equal to a Code Gate of Strength 5.

NetMap 150eb
Class: Utility
Strength: 4
MU: 1

Provides a locator map of most major Net regions, adding +2 to any System Knowledge check to Find a place in the Net.

File Packer 140eb
Class: Utility
Strength: 4
MU: 1

Compacts files to half their normal MU size. Takes 2 turns to unpack a file to normal size.

Backup 140eb
Class: Utility
Strength: 4
MU: 1

Backup allows you to nuke a copy of any program (except for Anti-IC and Anti-personnel types). You will need extra data chips and a cyberdeck chipreader for this.

Hosted by uCoz