Motivations & Life Events

 

What makes you tick? Will you back up your friends or go for the main chance? What's important to you?


PERSONALITY TRAITS
Choose or roll one:
1 Shy and secretive
2 Rebellious, antisocial, violent
3 Arrogant, proud and aloof
4 Moody, rash and headstrong
5 Picky fussy and nervous
6 Stable and serious
7 Silly and fluffheaded
8 Sneaky and deceptive
9 Intellectual and detached
10 Friendly and outgoing

PERSON YOU VALUE MOST
Choose or roll one:
1 A parent
2 Brother or sister
3 Lover
4 Friend
5 Yourself
6 A pet
7 Teacher or mentor
8 Public figure
9 A personal hero
10 No one

WHAT DO YOU VALUE MOST?
Choose or roll one:
1 Money
2 Honor
3 Your word
4 Honesty
5 Knowledge
6 Vengeance
7 Love
8 Power
9 Having a good time
10 Friendship

HOW DO YOU FEEL ABOUT MOST PEOPLE?
Choose or roll one:
1-2 Neutral
3 I like almost everyone
4 I hate almost everyone
5 People are tools. Use them for your own goals and discard them
6 Every person is a valuable individual
7 People are obstacles to be destroyed if they cross me
8 People are untrustworthy. Don't depend on anyone
9 Wipe'em all out and give the place to the cockroaches
10 People are wonderful

YOUR MOST VALUED POSSESSION
Choose or roll one:
1 A weapon
2 A tool
3 A piece of clothing
4 A photograph
5 A book or diary
6 A recording
7 A musical instrument
8 A piece of jewelry
9 A toy
10 A letter
Go to Life Events

Life Events

You know where you came from and what you look like. Now let's take a look at the major events that made you what you are. Roll 2D6+16 to determine your character's age, or pick any ago 16 or greater. For each year of your character's life past age 16, roll 1D10, check the chart below, and go to that section of the Lifepath. What happens there is the major event that shaped your character's life for that year. When you're done, come on back here and roll the next year's main event.

1-3 Big Problems, Big Wins
4-6 Friends & Enemies
7-8 Romantic Involvement
9-10 Nothing Happened That Year

 

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